From Voice ~ Topics: illustration, interviews
The Fall and Rise of Illustration: An Interview with Charles Hively
Steven Heller: A magazine—in fact, a beautiful magazine—devoted to illustration! Wow. At a time when photography or Photoshop seem dominant and illustration seems on the wane, why 3x3? And more to the point, how do you do it?
Charles Hively: First of all thank you for the compliment, certainly that is one of the points of producing 3x3: to make it something beautiful that designers and art directors would like to pick up, enjoy and collect.
As a former agency art director/creative director, I never really saw the “demise” of illustration and don’t sign off on it being a dead art. (I’m also a believer that print isn’t dead either.) That said, I agree that photography is the most widely used visual medium and has been for some time at the expense of the hand-rendered art of illustration. I blame the lack of use of illustration, however, on our art schools. Students are encouraged to search for stock images and to never consider using art—original or even stock art. Professors don’t introduce design or ad design classes to illustration, only illustration classes talk about illustration. I know when I introduce my graphic design students at Parsons to illustration, the light goes off.
There is an innate appreciation of art (or at least there should be) in any visual communication’s student or professional. After all, we are called “art” directors, not “photo” directors. In my day, we enjoyed drawing, painting, sculpture and printmaking—not just looking but also doing it ourselves. So perhaps there was more of an appreciation of the abilities of the artist then. Today’s art director fails to see the value of how a conceptual artist helps to bring a concept to fruition. Anyone who has tried to figure out a visual solution for a headline or a book title knows how difficult it is to come up with a fresh approach that stuns the viewer. Making an illustrator a part of that process results in much better work.
Heller: Quite true, but in an era when editorial illustration, at least, is undervalued by art directors and publishers, how?
Hively: Trendsetters in advertising and design are on the young side; my theory is that a 20-something art director will appreciate the work of a 20-something illustrator. After attending ICON in Philadelphia, I was more than convinced that this younger crop of illustrators could lead the revolution in illustration. They had the energy where many of the guys my age didn’t. They had seen the heyday of illustration and knew just how far the fees had dropped and the number of assignments that had disappeared. You could see it in their eyes—they were tired of beating their heads against the wall. The kids didn’t see any of that; they saw new ways of introducing art into the dialogue, of expanding what we see illustration as being. When I started the magazine in 2003, the work of this younger group of illustrators didn’t have a venue.
“Clients urge their agencies or design firms to develop work that hasn’t been seen before—zig when others zag.”
Heller: Where does your funding come from?Hively: I often wish I were Steiglitz who came from a monied background and promoted artists he believed in whether the work sold or not. Unfortunately I am not, nor did I ever marry well. My financial backers are everyone who subscribes, buys or enters our shows, or advertises. As we all know, advertising is what keeps magazines and newspapers afloat, and until we have a track record, Adobe won’t be calling. We looked at those who could advertise in the magazine—artists, art rep firms, the like. And that’s also good for the magazine, as I don’t want a lot of awful ads ruining the look. In our Showcase and Gallery sections, you don’t realize you’re looking at paid advertising, and you’re not supposed to notice.
Heller: Where does the name 3x3 come from? Is this the average piddling space an illustrator gets these days?
Hively: How cynical Steve! No, it comes from the fact that we produce the magazine three times a year, and we feature three illustrators in each issue, which are written by three fellow illustrators. But the sudden inspiration came on the subway platform at 33rd Street when I was taking the 6 train uptown to meet my daughter for lunch. The type forms in the “33” set the whole thing in motion, and by the time I reached our lunch spot, I unfolded the entire idea for the magazine.
Heller: Do you think that illustration is being marginalized in print media?
Hively: No client wants his company to have a bad image or a misunderstood image, so clients naturally gravitate to what they know, what they can see and understand—photography. Clients own cameras, clients rarely own an easel. (Though some of them do have an art collection, and they will be easiest to influence.)
Art directors aren’t trained to present illustration as an option. It’s much easier to find scrap and do a layout than think about an illustrator doing the visual. How do we change that? The best scenario is that it works from the top down. Clients urge their agencies or design firms to develop work that hasn’t been seen before—zig when others zag. When everyone else is doing photography, do something other than photography.
Let me say at this point if I could just figure out a new name for “illustration,” I think we would all be better off. The name illustration is the kiss of death in most cases, much like it was with commercial artists. The word artist still carries weight, but when you tie it to illustration, most eyes go blank. Maybe it’s just as simple as dropping illustration altogether and just calling it “art.” Art and Photography, it’s kinda how it’s thought of in the art world.
“What we’ve seen is that if you pick it up, you want it. No matter who you are.”
Heller: I accept that illustrative forms–such as comics and graphic novels–are experiencing a kind of golden age, but the single image form is not. Are you using 3x3 as a mission to save the conceptual image?Hively: I’m in favor of saving every image produced by an artist, conceptual or otherwise.
Heller: In giving illustration such a beautiful berth, who are you appealing to and why?
Hively: As far as the who, I see it there are a number of audiences to influence starting with that young art director up to the creative director, the account director, the marketing director and ultimately the client at the top. I’m using an advertising scenario here because the most money for illustration is to be made in advertising, but the same basic circumstances happen on the design side as well.
As for our specific target audiences, they are art directors, designers, art buyers, educators, students and, of course, other illustrators; clients for the reasons we’ve spoken about; educators so they can tell students about illustration; art directors so they can know who is doing what for who. And ultimately the audience is that client interested in art who sees 3x3 next to Artforum and picks it up. What we’ve seen is that if you pick it up, you want it. No matter who you are.
“In 3x3 we only show the good stuff.”
On giving it a beautiful berth, it is art and should be presented that way. As an art director I collect publications, books, prints, furniture that speaks to me, and inspires me. Most of the illustration magazines out there are horribly designed. The art is not the hero; the design or text, or both, overpower the art, which does absolutely nothing to elevate illustration. At 3x3, we celebrate the art, the artist, the studio, the process—the text is secondary.I also see a problem with a lot of the free “doorstops” that get sent out to art directors and designers, they’re all ads, back to back. The visual effect is like strip malls with lots of bad stuff mixed in with some really good stuff, but you have to wade through the dripple to get to the tiny morsels. In 3x3 we only show the good stuff.
Heller: The production values of 3x3 are superb, yet other than the editorial selection, the magazine seems to be more of a showcase than a critical organ. Unlike graphic design and other design forms—illustration lacks a critical and theoretical foundation. Thus, it’s not taken as seriously as it might if there were more intelligent writing and discussion about the form. How would you answer that charge?
Hively: Well, my short answer is that illustration isn’t even on the radar; it’s an art form that hasn’t been discovered yet. Or it has been forgotten. Once it is discovered, then I certainly agree that a more critical/theoretical discussion will be important. Varoom from the Association of Illustrators is taking the more critical approach like you mention, more like an Eye magazine for illustration; 3x3 is more like a Graphis for illustration. Our mission at 3x3 is to get illustration back on the radar.
“The illustrators working today have the ability to become rock stars, something we haven’t seen since the ‘60s and ‘70s while the big name photographers are waning, the work looks predictable.”
Heller: Illustration goes through stylistic stages, and some periods are more vibrant and rigorous than others. In the ‘60s and ‘70s, decoration was pooh-poohed. Today decorative art seems to be re-emerging. What do you see as the essential character of illustration today?Hively: I’m not sure I agree, certainly I saw a great deal of decoration in the work of Bernie Fuchs, Bob Peak, Mark English and that school. Even Seymour Chwast’s and Milton Glaser’s art is decorative to a degree. And I see both decoration and concept in today’s illustration, sometimes mutually exclusive, other times not.
The essential character is personal vision. Look at photography, who does what? How is one photo different from the next other than by the subject matter? Then look at illustration: different approaches, mediums, madness—individual statements, not slick predictable shots. The illustrators working today have the ability to become rock stars, something we haven’t seen since the ‘60s and ‘70s while the big name photographers are waning. The work looks predictable.
Heller: I am an advocate of illustration and saddened by its loss of stature among editors who feel photography is somehow more effective (and controllable). If you were arguing with a publisher or editor about giving more space and license to illustration, what would you say?
Hively: I hear you Steve—unfortunately today’s editor or publisher has realize there is something other than photography. I don’t think any of us are salesmen enough to get them to change by ourselves. Having them see art in a different context is possible, and swaying just a couple publishers or editors to use illustration over photography can create a groundswell ? eventually.
Getting a client or editor to go out on a limb is a challenge. The way I always sold illustration was to tell the client we were working with an illustrator to come up with the perfect visual solution, and if the client didn’t like the solution we would come up with another. I’d sometimes get in trouble because I would ape a particular artist’s style for the comp, but for the most part I was able to move them to the real artist. And you would sell the artist as someone who, for instance had just done a New Yorker cover, so you gave credibility to the artist. This worked well. And the client always got to see the final sketch.
What gives this idea the most impact? Who can we get to make our product more noticeable? It all comes down to branding. That’s why, to me, the most important movement will come in advertising. This is where we can see illustration in a different context with measurable results, proving that illustration can work in the mass market. Illustration is relegated to editorial now, moving it back into the advertising world will make it more accessible for everyone.
If I could muster the funds I would be doing a targeted campaign, showing where and how illustration beats photography not in every instance (because we know that is not true), but in instances that people aren’t even considering now. There was a wonderful campaign several years ago for Match.com, it used illustration—done not by an illustrator, but by the agency’s receptionist, but no photo could have done better. In fact the photo would have made the idea trite. Lavalife dressed this approach up with Marcos Chin’s work, but you can see the same viability of illustration in those posters as well. Try picturing them as photos and they loose all appeal.
“They’ll see the personal statements each of these artists through their diversity of styles, and the light will go off.”
Heller: Do you think, other than your dogged pursuit of quality, the magazine is more than a model or "feel good" for illustrators themselves?Hively: Subliminally yes. 3x3 says illustration is a good alternative to photography. But it doesn’t scream the fact. If we shouted at the top of our lungs “THINK ILLUSTRATION,” “USE ILLUSTRATION,” no one would pay any attention to us. Plus, we would sound desperate. But if we quietly present art in a beautiful format, show art directors that art does have a place, engage them with not only the art but by showing the studios of the artists, they will notice the stark contrast to the sterile photo studio. And issue after issue, they’ll see the personal statements each of these artists through their diversity of styles, and the light will go off. It‘s a process and the change won’t happen overnight. Hell, we’re only working on issue six now. But that 3x3 is having an impact already (even a minor one) is significant today.
And yes, 3x3 should also be a feel-good for illustrators today. It should inspire and encourage and enlighten those who have chosen this field—not for the money, but for the rewards of doing art with a purpose.
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Nice to read something about this terrific magazine and its creator; and being interviewed by someone who actually gives a damn about illustration and illustrators doesn't hurt. Thanks!
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Tough but honest questions from Mr. Heller. Very solid and passionate answers from Mr. Hively. Thank you both for your time.
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Thank you both. Wonderful to read such an informed and passionate dialog about illustration. This exquisitely designed and inspiring magazine has become an important mainstay of our community.
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Steve Heller directly brings to light hard questions but certainly necessary issues for art directors, designers, and educators to consider and ponder themselves. Charles has lived and breathed these questions and he articulates answers with grace and passion in this interview. He has created a masterpiece with 3 x 3. It "illustrates" (no pun intended) the value of art. He has successfully and intentionally modeled the publication with only high quality art an idea lost with most other art source material out there today. His efforts heighten awareness and are making a difference for artists, their agents, and the industry. Charles Hively is an intelligent and revolutionary communicator. Thanks to Steve and Charles for sharing.
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As an illustrator and a student of the history of illustration I found your interview very encouraging. Inspiring, even! I will make a point of plugging it on my blog and many thanks for making it available to us all.
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it is really inspiring to see and hear that such hard work and passion is going into bringing illustration to its worthy position in this predominantly photoshop oriented design world.
i feel that oher than creative directors, the clients should also be educated about the power of communication through illustration, unfortunately they fail miserabely to understand or believe in its potential.
the possibilities in illustration are immense, i highly appreciate the magazine for encourgaing illustrators and wannabe illustrators (like me). thank you for your time. -
I found this interview to be refreshing. Having just graduated from MICA's illustration program, I am seeing these things in action. There are many of us graduating each year, desperately burning to make imagery to be put in print. With all of the new media out there I believe it can be a reality. Things are changing and it's up to everyone of us to make sure it's for the better.
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After a long time we are taliking about illustration.Very encouraging. it seems like a new world of illustration is in the offing. Thank you very much indeed.
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After spending many years in advertising trying to convince timid Fortune 500 clients to consider the stopping power and uniqueness of excellent illustration, I now am a full-time professional illustrator fighting the good fight for our craft. I was struck by Mr Hively's comments about the lack of exposure at the college level and he is dead-on. As an adjunct instructor at RIT, I fought to bring editorial design pairing designers and illustrators together into the curriculum with little success. I will return to the committee with this discussion in hand. Thank you.
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I have admired 3x3 since issue one, and very much like seeing this magazine in the art periodical section next to Eye, Graphis, and other high-quality graphics and art magazines. Before 3x3, I felt that there needed to be a publication that spoke specifically to illustrators in the same sophisticated way. I knew full well that it would take someone very dedicated to take on such a tough niche market. Thank you Mr. Hively for all of your hard work. The magazine is beautiful, and I agree with your philosophy on what it can do for illustration by moving it into the public eye, issue by issue. Thank you Mr. Heller for your tough and important questions. They made for a very thought-provoking interview that I will continue to think about long after this response.
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I feel greatly invigorated by this article and am greatly looking forward to becoming a Rock Star (having recently purchased the right kind of pants).
It is fantastic to know, coming out of ones studies, that there is a bright future ahed in the exciting arena of illustration. -
I've long felt that with greater and better exposure given to all the wonderfull illustrators out there today, then illustration wouldn't be so underappreciated. Thanks to Charles Hively and 3x3 magazine for giving illustration the showcase it deserves.
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A few years ago, Charles approached me about an illustration magazine he was starting and excitedly told me of how he felt the pendulum was swinging back for illustrators. I laughed and thought that the very existence of a magazine such as 3x3 is the reason why the swing is being pushed back in our favour. At a time when nobody else had the guts to create a magazine entirely devoted to our industry, anybody who makes a living (or desires to) as an illustrator owes Charles a heap of thanks for taking the chance. The subscription fee is low as is the advertising rates so it's not a major undertaking to support the magazine. 3x3 belongs to us, I've always said this. I encourage all to keep the lines of communication open and let Charles know about any events, news or even new talent that is constantly popping up out there. Hey, that someone could get some great press in 3x3 one day. I've already had my feature so my turn is done.
Thanks, Steve, for doing the interview. And thanks again, Charles. for 3x3.
Hat's off,
Gary -
The whole industry is still in the midst of a cultural/technological shakeup so-to-speak. I too applaud Mr. Hively s enthusiasm for the art and craft of illustration. Perhaps his publication will wake a few art buyers up to the graphic power a talented illustrator can bring to bear, yet it is difficult not to be a bit cynical. Many print publications report reduced readership and Photoshop/stock have surely taken a toll on the market. Don't get me started on micro managing editors.
Realistically, what was once a tough profession has become geometrically more difficult to break into and succeed within today. So again-kudos to Charles for bucking the trend.
Where does this all end up-who knows, but I guess some of it will be in 3x3. -
A wonderful interview, great questions and even better answers. As an illustrator and an instructor of Illustration at several schools, I strongly agree that illustration is not being taught to design students, and not as part of design or any commercial art programs. It is nice to know that there is some one who has formed a long term solution/approach to the slow decline of illustration.
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As a recent design student, I can 100% confirm Mr. Hively is dead on with his analysis that students are taught to seek out stock imagery to compliment their design work. And let's face it, it's quick, available, and "gets the job done". But does it really pinpoint what the message is trying to convey? Usually to a point, but never, in my opinion, as well as a well-crafted, personalized piece of artwork. Great article, and here's to fighting the good fight.
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I wonder if one of the reasons for the current disconnect between illustrators and art directors is that at one time they both would have had the same education, drawing and painting in the same classes. Many art directors were weekend painters, having opted for a steady paycheck, and the value of illustration and illustrators was clear to them. The appreciation of illustrators by art directors was perhaps even vicarious. At the beginning of my career, in the late 70's, I met more than one art director who had aspired to be a painter or an illustrator. I believe Mr. Heller himself once harbored ambitions of being a cartoonist.
It's not unlike the early days of the advertising and television industries, where English majors went on to write either novels and short stories or ad copy and sitcoms. No one at that time studied advertising or television writing. Now, of course, TV writers' influences are less literature than other TV writing, which is the culture they grew up in, and college programs in television writing and advertising abound.
Art directors today study in advertising and graphic design, rather than in fine art and illustration programs. It's natural that their references and sensibilities will not necessarily be formed by hand- (or computer-) made imagery.
One last comment: we need to educate not just art directors to the value of illustration, but editors, who in fact set the visual agenda for most publications. The way llustration communicates should be a required course in all journalism programs. -
I know many editors who like illustration - indeed want illustration on their pages - but they are editors and feel that they can control the images in the same way they control the words. This is not good editing or good art directing. BUT it is consistent with the nature of illustration. Illustration is NOT a stand-alone field, but rather a compliment to text or a supplement of meaning. When illustration has autonomy it is not necessarily illustration. It might be art, but illustration suggests illustrating something not floating in free space.
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I just finished a course in communication design at Pratt Institute, in which the professor sat us down in front of the computer each day, and directed us to search stock photo sites for our assignments. This was LITERALLY the extent of the course. Supposedly a celebrated art director himself, I was shocked by this method of teaching. Photography or no photography, it is essential to be able to sketch out an idea first and foremost. Thanks, Hively.
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While many young art directors may have been deprived of the encouragement to draw, I think the good ones will have an intrest in working with artists as it's another resource they can use to make their work stronger.
As far as 3x3 goes, it does seem to be along the lines of graphis. However, I'd like to point out that graphis' approach to art direction does not appeal to the 20 something art director in my opinion, after having worked with several at top agencies.
An awareness of fashion is extremely important to most young art directors, they are constantly updating their perception of what is or isn't "on". So while I appreciate Mr. Hively's enthusiasm and initiative in making 3x3, I don't feel it's reaching that market effectively. It seems more optimised for his (older) age group.
The new AOI magazine put together a great team of designers who are more relevant to this younger set.
I think it's wise to invest in the future, as many of the older folks will retire in the next 5-10 years.
Some places to find the kind of work I'm referring to are, www.newstoday.com -- the people designing AOI's new magazine are, http://www.non-format.com /
If your looking to form a US based advisory panel, I'd highly recommend www.psyop.tv -- illustration is at the core of what they do, despite the impressive technical aspects.
Thanks for the interview though, I'd almost forgotten about 3x3 and am happy to hear about your passion for illustration. Publishing is a very tough road and again your comittment to it is admirable. -
I think Weeks is correct. 3X3 Skews to the old Graphis model (didn't that magazine go away?) but I think his model definately has an audience/ ups the ante. In the youth-centric Urban Outfitters yesterday I came "Illustration Today" which dabbled briefly in conceptual art (ala Niemann, Holland) but tilted heavily in newer "facial" trends. There a market... just don't expect big budgets.
Great magazine. Thx Charles -
I think that illustration, the 'original' visual art, has suffered the same fate as astrology, bellydancing and other ancient art forms that have survived in the modern age by largely whoring themselves.
Not that being paid is bad by any means... but it seems the dedicated people who are keeping the embers burning for future generations have had to make big sacrifices and suffer much indignation.
Sounds dramatic, but it's true.
Thank you for your dedication !
Roxanna Bikadoroff
www.roxannamundi.ca -
Wow. An entire discourse on the death of illustration without addressing the root cause.
Folks, it's the almighty dollar. As an illustrator, the highest amount ever paid for one of my pieces was $10k. I regularly sold enough illustration to make a very good living. But now I have to compete against stock photos costing a buck and sweatshop design groups doing bulk contracts for a third the budget inhouse departments had just a few years ago.
Sorry, but I think illustration may be history. Stock photography is like wallboard. You build your product with it because you know that while doing it the old fashioned way may highlight your craftsmanship, it costs twenty times as much. Wallboard is acceptable to the masses and it's cheap. Plaster has superior look and imparts an impression of quality and solidity. It feels totally different to the touch, cool and hard. In my city, there are only a couple of guys who work as full-time plasterers, and only on mansions.

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